Expose RPC reconnections and ping time (#20157)

- Keeps track of reconnection count.
- Keeps track of connection ping roundtrip times. 
  Sends timestamp in ping message.
- Allow ping without payload.
This commit is contained in:
Klaus Post
2024-07-25 14:07:21 -07:00
committed by GitHub
parent 4a1edfd9aa
commit 15b609ecea
6 changed files with 307 additions and 20 deletions
+113
View File
@@ -461,6 +461,119 @@ func BenchmarkDecodemuxConnectError(b *testing.B) {
}
}
func TestMarshalUnmarshalpingMsg(t *testing.T) {
v := pingMsg{}
bts, err := v.MarshalMsg(nil)
if err != nil {
t.Fatal(err)
}
left, err := v.UnmarshalMsg(bts)
if err != nil {
t.Fatal(err)
}
if len(left) > 0 {
t.Errorf("%d bytes left over after UnmarshalMsg(): %q", len(left), left)
}
left, err = msgp.Skip(bts)
if err != nil {
t.Fatal(err)
}
if len(left) > 0 {
t.Errorf("%d bytes left over after Skip(): %q", len(left), left)
}
}
func BenchmarkMarshalMsgpingMsg(b *testing.B) {
v := pingMsg{}
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
v.MarshalMsg(nil)
}
}
func BenchmarkAppendMsgpingMsg(b *testing.B) {
v := pingMsg{}
bts := make([]byte, 0, v.Msgsize())
bts, _ = v.MarshalMsg(bts[0:0])
b.SetBytes(int64(len(bts)))
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
bts, _ = v.MarshalMsg(bts[0:0])
}
}
func BenchmarkUnmarshalpingMsg(b *testing.B) {
v := pingMsg{}
bts, _ := v.MarshalMsg(nil)
b.ReportAllocs()
b.SetBytes(int64(len(bts)))
b.ResetTimer()
for i := 0; i < b.N; i++ {
_, err := v.UnmarshalMsg(bts)
if err != nil {
b.Fatal(err)
}
}
}
func TestEncodeDecodepingMsg(t *testing.T) {
v := pingMsg{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
m := v.Msgsize()
if buf.Len() > m {
t.Log("WARNING: TestEncodeDecodepingMsg Msgsize() is inaccurate")
}
vn := pingMsg{}
err := msgp.Decode(&buf, &vn)
if err != nil {
t.Error(err)
}
buf.Reset()
msgp.Encode(&buf, &v)
err = msgp.NewReader(&buf).Skip()
if err != nil {
t.Error(err)
}
}
func BenchmarkEncodepingMsg(b *testing.B) {
v := pingMsg{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
b.SetBytes(int64(buf.Len()))
en := msgp.NewWriter(msgp.Nowhere)
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
v.EncodeMsg(en)
}
en.Flush()
}
func BenchmarkDecodepingMsg(b *testing.B) {
v := pingMsg{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
b.SetBytes(int64(buf.Len()))
rd := msgp.NewEndlessReader(buf.Bytes(), b)
dc := msgp.NewReader(rd)
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
err := v.DecodeMsg(dc)
if err != nil {
b.Fatal(err)
}
}
}
func TestMarshalUnmarshalpongMsg(t *testing.T) {
v := pongMsg{}
bts, err := v.MarshalMsg(nil)