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fix: timer usage across codebase (#14935)
it seems in some places we have been wrongly using the timer.Reset() function, nicely exposed by an example shared by @donatello https://go.dev/play/p/qoF71_D1oXD this PR fixes all the usage comprehensively
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@@ -239,10 +239,10 @@ func lockMaintenance(ctx context.Context) {
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case <-ctx.Done():
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return
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case <-lkTimer.C:
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globalLockServer.expireOldLocks(lockValidityDuration)
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// Reset the timer for next cycle.
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lkTimer.Reset(lockMaintenanceInterval)
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globalLockServer.expireOldLocks(lockValidityDuration)
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}
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}
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}
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