feat(ilm): relocate hot objects across server pools by GET frequency

Keep NVMe/HDD pool pairs useful without remote tiering: promote objects that
are read often, demote previously moved objects once they go idle, and leave
the feature off until operators set a two-pool topology.

Signed-off-by: mr javad seydi <seydi.birjand@gmail.com>
This commit is contained in:
mr javad seydi
2026-08-15 13:39:02 +03:30
parent 100e2e57a7
commit 7a060cab1e
31 changed files with 5042 additions and 42 deletions
+30
View File
@@ -19,6 +19,7 @@ package cmd
import (
"sync"
"time"
"github.com/minio/minio/internal/config/ilm"
)
@@ -27,6 +28,16 @@ var globalILMConfig = ilmConfig{
cfg: ilm.Config{
ExpirationWorkers: 100,
TransitionWorkers: 100,
// Access tiering stays off until configured, but the counter
// geometry must be sane from the start: the tracker divides by
// AccessBinWidth before any config is loaded.
AccessPromoteWatermark: 85,
AccessBinWidth: time.Minute,
AccessBins: 12,
AccessFlush: time.Minute,
AccessMinResidency: 24 * time.Hour,
AccessWorkers: 10,
AccessMaxTracked: 1000000,
},
}
@@ -49,6 +60,25 @@ func (c *ilmConfig) getTransitionWorkers() int {
return c.cfg.TransitionWorkers
}
// accessCfg returns a copy of the access tiering settings. Callers take the
// whole struct rather than one getter per field because the promotion and
// demotion paths need a consistent view of several knobs at once.
func (c *ilmConfig) accessCfg() ilm.Config {
c.mu.RLock()
defer c.mu.RUnlock()
return c.cfg
}
// accessTieringEnabled is the cheap gate used on the scanner path.
func (c *ilmConfig) accessTieringEnabled() bool {
c.mu.RLock()
defer c.mu.RUnlock()
_, ok := c.cfg.HotPool()
return ok
}
func (c *ilmConfig) update(cfg ilm.Config) {
c.mu.Lock()
defer c.mu.Unlock()