fix(decom): preserve cancellation during finalization

Signed-off-by: Feng Ruohang <rh@vonng.com>
This commit is contained in:
Feng Ruohang
2026-11-06 23:20:31 +08:00
parent db0c0ffedd
commit 96b3a19d0a
2 changed files with 32 additions and 2 deletions
+6 -2
View File
@@ -182,7 +182,9 @@ func (p *poolMeta) returnResumablePools() []PoolStatus {
}
func (p *poolMeta) DecommissionComplete(idx int) bool {
if p.Pools[idx].Decommission != nil && !p.Pools[idx].Decommission.Complete {
if p.Pools[idx].Decommission != nil &&
!p.Pools[idx].Decommission.Complete &&
!p.Pools[idx].Decommission.Canceled {
p.Pools[idx].LastUpdate = UTCNow()
p.Pools[idx].Decommission.Complete = true
p.Pools[idx].Decommission.Failed = false
@@ -193,7 +195,9 @@ func (p *poolMeta) DecommissionComplete(idx int) bool {
}
func (p *poolMeta) DecommissionFailed(idx int) bool {
if p.Pools[idx].Decommission != nil && !p.Pools[idx].Decommission.Failed {
if p.Pools[idx].Decommission != nil &&
!p.Pools[idx].Decommission.Failed &&
!p.Pools[idx].Decommission.Canceled {
p.Pools[idx].LastUpdate = UTCNow()
p.Pools[idx].Decommission.StartTime = time.Time{}
p.Pools[idx].Decommission.Complete = false