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Refactor logger (#3924)
This patch fixes below * Previously fatalIf() never writes log other than first logging target. * quiet flag is not honored to show progress messages other than startup messages. * Removes console package usage for progress messages.
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@@ -0,0 +1,74 @@
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/*
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* Minio Cloud Storage, (C) 2017 Minio, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package cmd
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import (
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"fmt"
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"os"
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"github.com/Sirupsen/logrus"
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)
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// ConsoleLogger - console logger which logs into stderr.
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type ConsoleLogger struct {
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BaseLogTarget
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}
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// Fire - log entry handler.
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func (logger ConsoleLogger) Fire(entry *logrus.Entry) error {
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if !logger.Enable {
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return nil
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}
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msgBytes, err := logger.formatter.Format(entry)
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if err == nil {
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fmt.Fprintf(os.Stderr, string(msgBytes))
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}
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return err
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}
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// String - represents ConsoleLogger as string.
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func (logger ConsoleLogger) String() string {
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enableStr := "disabled"
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if logger.Enable {
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enableStr = "enabled"
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}
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return fmt.Sprintf("console:%s", enableStr)
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}
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// NewConsoleLogger - return new console logger object.
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func NewConsoleLogger() (logger ConsoleLogger) {
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logger.Enable = true
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logger.formatter = new(logrus.TextFormatter)
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return logger
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}
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// InitConsoleLogger - initializes console logger.
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func InitConsoleLogger(logger *ConsoleLogger) {
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if !logger.Enable {
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return
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}
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if logger.formatter == nil {
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logger.formatter = new(logrus.TextFormatter)
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}
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return
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}
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