Files
minio/vendor/github.com/minio/dsync/dmutex.go
T
2016-09-13 21:18:30 -07:00

320 lines
7.7 KiB
Go

/*
* Minio Cloud Storage, (C) 2016 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package dsync
import (
"log"
"math"
"math/rand"
"net/rpc"
"sync"
"time"
)
const DMutexAcquireTimeout = 25 * time.Millisecond
// A DMutex is a distributed mutual exclusion lock.
type DMutex struct {
Name string
locks []bool // Array of nodes that granted a lock
uids []string // Array of uids for verification of sending correct release messages
m sync.Mutex // Mutex to prevent multiple simultaneous locks from this node
}
type Granted struct {
index int
locked bool
uid string
}
// Connect to respective lock server nodes on the first Lock() call.
func connectLazy(dm *DMutex) {
if clnts == nil {
panic("rpc client connections weren't initialized.")
}
for i := range clnts {
if clnts[i].rpc != nil {
continue
}
// Pass in unique path (as required by server.HandleHTTP().
// Ignore failure to connect, the lock server node may join the
// cluster later.
clnt, err := rpc.DialHTTPPath("tcp", nodes[i], rpcPaths[i])
if err != nil {
clnts[i].SetRPC(nil)
continue
}
clnts[i].SetRPC(clnt)
}
}
// Lock locks dm.
//
// If the lock is already in use, the calling goroutine
// blocks until the mutex is available.
func (dm *DMutex) Lock() {
// Shield Lock() with local mutex in order to prevent more than
// one broadcast going out at the same time from this node
dm.m.Lock()
defer dm.m.Unlock()
runs, backOff := 1, 1
for {
connectLazy(dm)
// create temp arrays on stack
locks := make([]bool, n)
ids := make([]string, n)
// try to acquire the lock
success := lock(clnts, &locks, &ids, dm.Name)
if success {
// if success, copy array to object
dm.locks = make([]bool, n)
copy(dm.locks, locks[:])
dm.uids = make([]string, n)
copy(dm.uids, ids[:])
return
}
// We timed out on the previous lock, incrementally wait for a longer back-off time,
// and try again afterwards
time.Sleep(time.Duration(backOff) * time.Millisecond)
backOff += int(rand.Float64() * math.Pow(2, float64(runs)))
if backOff > 1024 {
backOff = backOff % 64
runs = 1 // reset runs
} else if runs < 10 {
runs++
}
}
}
func (dm *DMutex) tryLockTimeout() bool {
// Shield Lock() with local mutex in order to prevent more than
// one broadcast going out at the same time from this node
dm.m.Lock()
defer dm.m.Unlock()
// TODO: Implement reconnect
connectLazy(dm)
// create temp arrays on stack
locks := make([]bool, n)
ids := make([]string, n)
// try to acquire the lock
success := lock(clnts, &locks, &ids, dm.Name)
if success {
// if success, copy array to object
dm.locks = make([]bool, n)
copy(dm.locks, locks[:])
dm.uids = make([]string, n)
copy(dm.uids, ids[:])
}
return success
}
// lock tries to acquire the distributed lock, returning true or false
//
func lock(clnts []*RPCClient, locks *[]bool, uids *[]string, lockName string) bool {
// Create buffered channel of quorum size
ch := make(chan Granted, n/2+1)
for index, c := range clnts {
// broadcast lock request to all nodes
go func(index int, c *RPCClient) {
// All client methods issuing RPCs are thread-safe and goroutine-safe,
// i.e. it is safe to call them from multiple concurrently running go routines.
var status bool
err := c.Call("Dsync.Lock", lockName, &status)
locked, uid := false, ""
if err == nil {
locked = status
// TODO: Get UIOD again
uid = ""
} else {
// If rpc call failed due to connection related errors, reset rpc.Client object
// to trigger reconnect on subsequent Lock()/Unlock() requests to the same node.
if IsRPCError(err) {
clnts[index].SetRPC(nil)
}
// silently ignore error, retry later
}
ch <- Granted{index: index, locked: locked, uid: uid}
}(index, c)
}
var wg sync.WaitGroup
wg.Add(1)
quorum := false
go func() {
// Wait until we have received (minimally) quorum number of responses or timeout
i := 0
done := false
timeout := time.After(DMutexAcquireTimeout)
for ; i < n; i++ {
select {
case grant := <-ch:
if grant.locked {
// Mark that this node has acquired the lock
(*locks)[grant.index] = true
(*uids)[grant.index] = grant.uid
} else {
done = true
//fmt.Println("one lock failed before quorum -- release locks acquired")
releaseAll(clnts, locks, uids, lockName)
}
case <-timeout:
done = true
// timeout happened, maybe one of the nodes is slow, count
// number of locks to check whether we have quorum or not
if !quorumMet(locks) {
//fmt.Println("timed out -- release locks acquired")
releaseAll(clnts, locks, uids, lockName)
}
}
if done {
break
}
}
// Count locks in order to determine whterh we have quorum or not
quorum = quorumMet(locks)
// Signal that we have the quorum
wg.Done()
// Wait for the other responses and immediately release the locks
// (do not add them to the locks array because the DMutex could
// already has been unlocked again by the original calling thread)
for ; i < n; i++ {
grantToBeReleased := <-ch
if grantToBeReleased.locked {
// release lock
go sendRelease(clnts[grantToBeReleased.index], lockName, grantToBeReleased.uid)
}
}
}()
wg.Wait()
return quorum
}
// quorumMet determines whether we have acquired n/2+1 underlying locks or not
func quorumMet(locks *[]bool) bool {
count := 0
for _, locked := range *locks {
if locked {
count++
}
}
return count >= n/2+1
}
// releaseAll releases all locks that are marked as locked
func releaseAll(clnts []*RPCClient, locks *[]bool, ids *[]string, lockName string) {
for lock := 0; lock < n; lock++ {
if (*locks)[lock] {
go sendRelease(clnts[lock], lockName, (*ids)[lock])
(*locks)[lock] = false
(*ids)[lock] = ""
}
}
}
// hasLock returns whether or not a node participated in granting the lock
func (dm *DMutex) hasLock(node string) bool {
for index, n := range nodes {
if n == node {
return dm.locks[index]
}
}
return false
}
// locked returns whether or not we have met the quorum
func (dm *DMutex) locked() bool {
locks := make([]bool, n)
copy(locks[:], dm.locks[:])
return quorumMet(&locks)
}
// Unlock unlocks dm.
//
// It is a run-time error if dm is not locked on entry to Unlock.
func (dm *DMutex) Unlock() {
// Verify that we have the lock or panic otherwise (similar to sync.mutex)
if !dm.locked() {
panic("dsync: unlock of unlocked distributed mutex")
}
// We don't need to wait until we have released all the locks (or the quorum)
// (a subsequent lock will retry automatically in case it would fail to get
// quorum)
for index, c := range clnts {
if dm.locks[index] {
// broadcast lock release to all nodes the granted the lock
go sendRelease(c, dm.Name, dm.uids[index])
dm.locks[index] = false
}
}
}
// sendRelease sends a release message to a node that previously granted a lock
func sendRelease(c *RPCClient, name, uid string) {
// All client methods issuing RPCs are thread-safe and goroutine-safe,
// i.e. it is safe to call them from multiple concurrently running goroutines.
var status bool
// TODO: Send UID to server
if err := c.Call("Dsync.Unlock", name, &status); err != nil {
log.Fatal("Unlock on %s failed on client %v", name, c)
}
}