// <auto-generated/>
// ReSharper disable All

namespace MyTelegram.Schema.Channels;

///<summary>
/// Change or remove the username of a supergroup/channel
/// <para>Possible errors</para>
/// Code Type Description
/// 400 CHANNELS_ADMIN_PUBLIC_TOO_MUCH You're admin of too many public channels, make some channels private to change the username of this channel.
/// 400 CHANNEL_INVALID The provided channel is invalid.
/// 400 CHANNEL_PRIVATE You haven't joined this channel/supergroup.
/// 403 CHAT_ADMIN_REQUIRED You must be an admin in this chat to do this.
/// 400 CHAT_NOT_MODIFIED No changes were made to chat information because the new information you passed is identical to the current information.
/// 403 CHAT_WRITE_FORBIDDEN You can't write in this chat.
/// 400 USERNAME_INVALID The provided username is not valid.
/// 400 USERNAME_NOT_MODIFIED The username was not modified.
/// 400 USERNAME_OCCUPIED The provided username is already occupied.
/// 400 USERNAME_PURCHASE_AVAILABLE The specified username can be purchased on <a href="https://fragment.com/">https://fragment.com</a>.
/// See <a href="https://corefork.telegram.org/method/channels.updateUsername" />
///</summary>
[TlObject(0x3514b3de)]
public sealed class RequestUpdateUsername : IRequest<IBool>
{
    public uint ConstructorId => 0x3514b3de;
    ///<summary>
    /// Channel
    /// See <a href="https://corefork.telegram.org/type/InputChannel" />
    ///</summary>
    public MyTelegram.Schema.IInputChannel Channel { get; set; }

    ///<summary>
    /// New username, pass an empty string to remove the username
    ///</summary>
    public string Username { get; set; }

    public void ComputeFlag()
    {

    }

    public void Serialize(IBufferWriter<byte> writer)
    {
        ComputeFlag();
        writer.Write(ConstructorId);
        writer.Write(Channel);
        writer.Write(Username);
    }

    public void Deserialize(ref ReadOnlyMemory<byte> buffer)
    {
        Channel = buffer.Read<MyTelegram.Schema.IInputChannel>();
        Username = buffer.ReadString();
    }
}
